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【mugen】ドナルド part1

783 名前:DarkDonaldZero 投稿日:2012/11/19(Mon) 23:14
できました。^ ^
ありがとうございます。
あと、もう一つだけ頼みたいけど
ダイヤモンド・ダストのトラップ系だが
相手が踏むとダメージが与えると同時にライフが若干にじわりと
減る仕組みです。しかし、何故か踏んだら原因不明の1hitがいきなりの14Hitになってな
それが、何の原因かわからないんだ・・・
見ればこんな風だが・・・



;ダイヤモンド・ダスト
[Statedef 1154]
type = S
movetype = A
physics = S
anim = 1154
ctrl = 0
velset = 0,0

[State 1110, VarSet];MoveContact initialize
type = VarSet
trigger1 = Time = 0
var(1) = 0
ignorehitpause = 1

[State 1110, VarSet];MoveContact initialize
type = VarSet
trigger1 = Time = 0
var(2) = 0
ignorehitpause = 1

[State 1110, Helper]
type = Helper
trigger1 = AnimElemTime(7) = 0
helpertype = normal
name = "ダイヤモンド・ダスト"
postype = p1
pos = 20,0
ownpal = 1
ID = 11110
pausemovetime = 0
supermovetime = 0
stateno = 11110
ignorehitpause = 1

[State 1110, ChangeState]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
;---------------------------------------------------------------------
ダイヤモンド・ダスト
[Statedef 11110]
type = A
movetype = I
physics = N
anim = 99990
ctrl = 0
velset = 0,0
sprpriority = 3

[State 11110, HitOverRide]
type = HitOverRide
trigger1 = 1
attr = SCA, AA, AP
slot = 0
stateno = 11110
time = -1
ignorehitpause = 1

[State 11110, NotHitBy]
type = NotHitBy
trigger1 = 1
value = SCA
time = -1
ignorehitpause = 1

[State 11110, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = NoShadow
ignorehitpause = 1

[State 11110, ChangeState]
type = ChangeState
trigger1 = ceil(P2Dist X) = [-20,20]
value = 2015

[State 11110, DestroySelf]
type = DestroySelf
trigger1 = Root,StateNo != [120,155]
trigger1 = Root,MoveType = H
trigger3 = Time > 50
;-----------------------------------------------------------------------------------------------------------------------------------------------------
ダイヤモンド・ダスト

[Statedef 2015]
type = A
movetype = A
physics = N
anim = 1355
ctrl = 0
velset = 0,0
sprpriority = 3

[State 11111, HitOverRide]
type = HitOverRide
trigger1 = 1
attr = SCA, AA, AP, AT, NA, NP, NT, SA, SP, ST, HA, HP, HT
slot = 0
stateno = 11111
time = -1
ignorehitpause = 1

[State 6200, ヘルパーを出す]
type = Helper
trigger1 = time = 1
helpertype = normal
name = "ダイヤモンド・ダスト"
ID = 1015
stateno = 1015
pos = 0,0
postype = p1
facing = 1
ownpal = 1
size.xscale = 0.5
size.yscale = 1.7

[State 11111, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = NoShadow
ignorehitpause = 1

[State 11111, DestroySelf]
type = DestroySelf
trigger1 = AnimTime = 0


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