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レス数が 1000 を超えています。残念ながら全部は表示しません。

【mugen】ドナルド part1

794 名前:DarkDonaldZero 投稿日:2012/11/20(Tue) 21:14
そうそう。
元の技のベースは、586_misuzu(神尾観鈴)のものです。
また迷惑なコメになるが許せ。みんな・・・

;---------------------------------------------------
; 236 + B

[Statedef 1110]
type = S
movetype = A
physics = S
anim = 1100
ctrl = 0
velset = 0,0
poweradd = 100

[State 1110, VarSet];MoveContact initialize
type = VarSet
trigger1 = Time = 0
var(1) = 0
ignorehitpause = 1

[State 1110, VarSet];MoveContact initialize
type = VarSet
trigger1 = Time = 0
var(2) = 0
ignorehitpause = 1

[State 1110, Helper]
type = Helper
trigger1 = AnimElemTime(7) = 0
helpertype = normal
name = "Diary_1110"
postype = p1
pos = 20,0
ownpal = 1
ID = 11110
pausemovetime = 0
supermovetime = 0
stateno = 11110
ignorehitpause = 1

[State 1110, ChangeState]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
;----------------------------------------------------------------------
; 236 + B

[Statedef 11110]
type = A
movetype = I
physics = N
anim = 99990
ctrl = 0
velset = 0,0
sprpriority = 3

[State 11110, HitOverRide]
type = HitOverRide
trigger1 = 1
attr = SCA, AA, AP
slot = 0
stateno = 11110
time = -1
ignorehitpause = 1

[State 11110, NotHitBy]
type = NotHitBy
trigger1 = 1
value = SCA
time = -1
ignorehitpause = 1

[State 11110, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = NoShadow
ignorehitpause = 1

[State 11110, ChangeState]
type = ChangeState
trigger1 = ceil(P2Dist X) = [-40,40]
value = 11111

[State 11110, DestroySelf]
type = DestroySelf
trigger1 = Root,StateNo != [120,155]
trigger1 = Root,MoveType = H
trigger2 = Root,StateNo = 1120
trigger3 = Time > 480


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