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724 名前:DonaldMcDonald 投稿日:2013/02/01(Fri) 16:37
[State 3333]
type = ReversalDef
trigger1 =1
trigger1 =1
reversal.attr = SCA,AA,AT,AP
hitflag = M-
priority = 7
pausetime = 0,20;0,10
;pausetime = 0,0
;p2facing = 1
p2stateno = 999991;4275634;ifelse(roundstate=2,4275634,4275634) ;OTHタイプ
;p2stateno = 4275634 ;通常タイプ
;p1stateno=3052
p2life = 1
[State 3333]
type = ReversalDef
trigger1 =1
trigger1 =1
reversal.attr = SCA,AA,AT,AP
hitflag = M-
priority = 7
pausetime = 0,20;0,10
;pausetime = 0,0
;p2facing = 1
p2stateno = 1000044;60000;ifelse(roundstate=2,60000,60000) ;OTHタイプ
;p2stateno = 149996 ;通常タイプ
;p1stateno=3052
p2life = 1

[State ]
type=ReversalDef
triggerall=ishelper(70000)
triggerall=numhelper(60000)&&root,var(24)>0
trigger1=playerID(root,var(24)),var(21)=[120,155]
reversal.attr=SCA,AA,AT,AP
numhits=0
priority=7,hit
pausetime=0,40
guard.dist=0
p2stateno=playerID(root,var(24)),var(21)
fall.damage=2147483647
ignorehitpause=1
[State ]
type=ReversalDef
triggerall=ishelper(70000)
triggerall=numhelper(60000)&&root,var(24)>0
trigger1=playerID(root,var(24)),var(26)=[120,155]
reversal.attr=SCA,AA,AT,AP
numhits=0
priority=7,hit
pausetime=0,40
guard.dist=0
p2stateno=playerID(root,var(24)),var(26)
fall.damage=2147483647
ignorehitpause=1
[State ]
type=ReversalDef
triggerall=!ishelper&&palno>6
triggerall=!numhelper(70000)&&var(24)>0
trigger1=playerID(var(24)),var(21)=[120,155]
reversal.attr=SCA,AA,AT,AP
numhits=0
priority=7,hit
pausetime=0,40
guard.dist=0
p2stateno=playerID(var(24)),var(21)
fall.damage=2147483647
ignorehitpause=1
[State ]
type=ReversalDef
triggerall=!ishelper&&palno>6
triggerall=!numhelper(70000)&&var(24)>0
trigger1=playerID(var(24)),var(26)=[120,155]
reversal.attr=SCA,AA,AT,AP
numhits=0
priority=7,hit
pausetime=0,40
guard.dist=0
p2stateno=playerID(var(24)),var(26)
fall.damage=2147483647
ignorehitpause=1
[state ];超即死前ステに送る
type=targetstate
triggerall=ishelper(70000)||!ishelper&&palno>8
triggerall=numtarget>0
triggerall=!target,ishelper&&target,alive
triggerall=!((target,stateno=110||target,stateno=115||target,stateno=5100||target,stateno=5110)&&target,time=0)
triggerall=target,stateno!=149995&&target,stateno!=root,var(33)&&target,stateno!=root,var(34)
trigger1=ishelper
trigger1=target,stateno!=149995
trigger1=target,id=enemy,id&&root,var(24)>0
trigger1=playerID(root,var(24)),var(21)!=[120,155]
trigger1=!(root,fvar(10)=1&&(root,var(54)&1))
trigger2=ishelper&&numenemy>1
trigger2=target,stateno!=149995
trigger2=target,id=enemy(1),id&&root,var(24)>0
trigger2=playerID(root,var(24)),var(26)!=[120,155]
trigger2=!(root,fvar(10)=1&&(root,var(54)&4))
trigger3=!ishelper&&palno=12
trigger3=target,id=enemy,id&&var(24)>0
trigger3=playerID(var(24)),var(21)!=[120,155]
trigger3=!(fvar(10)=1&&(var(54)&1))
trigger4=!ishelper&&palno=12
trigger4=numenemy>1
trigger4=target,id=enemy(1),id&&var(24)>0
trigger4=playerID(var(24)),var(26)!=[120,155]
trigger4=!(fvar(10)=1&&(var(54)&4))
value=1000044
ignorehitpause=1

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