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レス数が 1000 を超えています。残念ながら全部は表示しません。

mugen雑談スレ

270 名前:snakeXD001 投稿日:2015/04/16(Thu) 23:11
>>269
の続きです。
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
;超即死OTHKステート
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
;proj吐きださせる
[Statedef 5151]
type = A
movetype= H
physics = N
Ctrl = 0

[State 1];ステート抜け
type = Changestate
triggerall = name = "";←自分のキャラの名前を入れる
trigger1 = 1
value = 0
ctrl = 1
ignorehitpause = 1


[state -2];見えないように
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
ignorehitpause = 1


[State 0];見栄えのため、正直あってもなくても良い
type = lifeset
trigger1 = 1
trigger1 = name != ""
value = 0
ignorehitpause = 1


[state -2];攻撃が当たらないように
type = nothitby
trigger1 = 1
value = SCA,NT,ST,HT,NA,SA,HA,NP,SP,HP,AA,AP,AT
ignorehitpause = 1


[state -2];見えないように
type = posset
trigger1 = Ishelper
y = 2400
ignorehitpause = 1


[State 3874];敵本体ステート移動
type = Projectile
triggerall = time<10
trigger1 = Ishelper
projanim = anim
projid=1007
projremove = 1
projremovetime = 2
projscale=1.0,1.0
velocity =0,0
affectteam = b
postype = p1
numhits=0
offset = 0,1000
attr = A,NP
hitflag = MAFPDL
damage=0
sparkno = -1
guard.sparkno = -1
p1stateno=prevstateno
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999

[State 3874];保険
type = Projectile
triggerall = time>=10
trigger1 = Ishelper
projanim = anim
projid=1007
projremove = 1
projremovetime = 2
projscale=1.0,1.0
velocity =0,0
affectteam = b
postype = p1
numhits=0
offset = 0,1000
attr = A,NP
hitflag = MAFPDL
damage=0
sparkno = -1
guard.sparkno = -1
p1stateno=40
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999

[state 0];用が済んだら消しましょう
type = destroyself
triggerall = time>=20
trigger1 = Ishelper
ignorehitpause = 1


[State 0];死亡フラグが立ったら返してあげましょう
type = SelfState
triggerall = !Ishelper
trigger1 = !alive
value = 5150
ctrl = 0
ignorehitpause = 1


[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 1]
type=null
trigger1=1
ignorehitpause=1
   ・
   ・ ;中略
   ・
[state 556]
type=null
trigger1=1
ignorehitpause=1

;------------------------------------------
ここまでです。

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